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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Uniform parameter class. More...
#include <OgreShaderParameter.h>
Public Member Functions | |
UniformParameter (GpuConstantType type, const String &name, const Semantic &semantic, int index, const Content &content, uint16 variability, size_t size) | |
Class constructor. | |
UniformParameter (GpuProgramParameters::AutoConstantType autoType, float fAutoConstantData, size_t size) | |
Class constructor. | |
UniformParameter (GpuProgramParameters::AutoConstantType autoType, float fAutoConstantData, size_t size, GpuConstantType type) | |
Class constructor. | |
UniformParameter (GpuProgramParameters::AutoConstantType autoType, uint32 nAutoConstantData, size_t size) | |
Class constructor. | |
UniformParameter (GpuProgramParameters::AutoConstantType autoType, uint32 nAutoConstantData, size_t size, GpuConstantType type) | |
Class constructor. | |
void | bind (GpuProgramParametersSharedPtr paramsPtr) |
Bind this parameter to the corresponding GPU parameter. | |
uint32 | getAutoConstantIntData () const |
Get auto constant int data of this parameter, in case it is auto constant parameter. | |
float | getAutoConstantRealData () const |
Get auto constant real data of this parameter, in case it is auto constant parameter. | |
GpuProgramParameters::AutoConstantType | getAutoConstantType () const |
Return the auto constant type of this parameter. | |
uint16 | getVariability () const |
Return the variability of this parameter. | |
bool | isAutoConstantIntParameter () const |
Return true if this parameter an auto constant with int data type, false otherwise. | |
bool | isAutoConstantParameter () const |
Return true if this parameter is an auto constant parameter, false otherwise. | |
bool | isAutoConstantRealParameter () const |
Return true if this parameter an auto constant with real data type, false otherwise. | |
bool | isFloat () const |
Return true if this parameter is a floating point type, false otherwise. | |
bool | isSampler () const |
Return true if this parameter is a texture sampler type, false otherwise. | |
void | setGpuParameter (const ColourValue &val) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const double *val, size_t count, size_t multiple=4) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const float *val, size_t count, size_t multiple=4) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const int *val, size_t count, size_t multiple=4) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const Matrix3 &val) |
void | setGpuParameter (const Matrix4 &val) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const Vector2 &val) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const Vector3 &val) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (const Vector4 &val) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (int val) |
Update the GPU parameter with the given value. | |
void | setGpuParameter (Real val) |
Update the GPU parameter with the given value. | |
void | updateExtraInfo (uint32 data) |
light index or array size | |
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Parameter () | |
Parameter (GpuConstantType type, const String &name, const Semantic &semantic, int index, const Content &content, size_t size=0) | |
Class constructor. | |
virtual | ~Parameter () |
Class destructor. | |
void | _rename (const String &newName, bool onlyLocal=false) |
internal function for aliasing to GLSL builtins e.g. gl_Position | |
Content | getContent () const |
Return the content of this parameter. | |
int | getIndex () const |
Get the index of this parameter. | |
const String & | getName () const |
Get the name of this parameter. | |
const Semantic & | getSemantic () const |
Get the semantic of this parameter. | |
size_t | getSize () const |
Returns the number of elements in the parameter (for arrays). | |
const String & | getStructType () const |
GpuConstantType | getType () const |
Get the type of this parameter. | |
bool | isArray () const |
Returns Whether this parameter is an array. | |
virtual bool | isConstParameter () const |
Returns true if this instance is a ConstParameter otherwise false. | |
bool | isHighP () const |
Is highp needed when using GLSL ES. | |
bool | isUsed () |
void | setHighP (bool highP) |
void | setSize (size_t size) |
Sets the number of elements in the parameter (for arrays). | |
void | setStructType (const String &structType) |
void | setUsed (bool used) |
track whether this was used | |
virtual String | toString () const |
Returns the string representation of this parameter. | |
Uniform parameter class.
Allow fast access to GPU parameter updates.
Ogre::RTShader::UniformParameter::UniformParameter | ( | GpuConstantType | type, |
const String & | name, | ||
const Semantic & | semantic, | ||
int | index, | ||
const Content & | content, | ||
uint16 | variability, | ||
size_t | size ) |
Class constructor.
type | The type of this parameter. |
name | The name of this parameter. |
semantic | The semantic of this parameter. |
index | The index of this parameter. |
content | The content of this parameter. |
variability | How this parameter varies (bitwise combination of GpuProgramVariability). |
size | number of elements in the parameter. |
Ogre::RTShader::UniformParameter::UniformParameter | ( | GpuProgramParameters::AutoConstantType | autoType, |
float | fAutoConstantData, | ||
size_t | size ) |
Class constructor.
autoType | The auto type of this parameter. |
fAutoConstantData | The real data for this auto constant parameter. |
size | number of elements in the parameter. |
Ogre::RTShader::UniformParameter::UniformParameter | ( | GpuProgramParameters::AutoConstantType | autoType, |
float | fAutoConstantData, | ||
size_t | size, | ||
GpuConstantType | type ) |
Class constructor.
autoType | The auto type of this parameter. |
fAutoConstantData | The real data for this auto constant parameter. |
size | number of elements in the parameter. |
type | The desired data type of this auto constant parameter. |
Ogre::RTShader::UniformParameter::UniformParameter | ( | GpuProgramParameters::AutoConstantType | autoType, |
uint32 | nAutoConstantData, | ||
size_t | size ) |
Class constructor.
autoType | The auto type of this parameter. |
nAutoConstantData | The int data for this auto constant parameter. |
size | number of elements in the parameter. |
Ogre::RTShader::UniformParameter::UniformParameter | ( | GpuProgramParameters::AutoConstantType | autoType, |
uint32 | nAutoConstantData, | ||
size_t | size, | ||
GpuConstantType | type ) |
Class constructor.
autoType | The auto type of this parameter. |
nAutoConstantData | The int data for this auto constant parameter. |
size | number of elements in the parameter. |
type | The desired data type of this auto constant parameter. |
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Get auto constant int data of this parameter, in case it is auto constant parameter.
References Ogre::RTShader::Parameter::getSize(), Ogre::RTShader::Parameter::isArray(), and mAutoConstantIntData.
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Get auto constant real data of this parameter, in case it is auto constant parameter.
References mAutoConstantRealData.
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Return true if this parameter is a floating point type, false otherwise.
References Ogre::GpuConstantDefinition::isFloat().
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Return true if this parameter is a texture sampler type, false otherwise.
References Ogre::GpuConstantDefinition::isSampler().
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Return true if this parameter is an auto constant parameter, false otherwise.
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Return true if this parameter an auto constant with int data type, false otherwise.
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Return true if this parameter an auto constant with real data type, false otherwise.
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Return the auto constant type of this parameter.
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Return the variability of this parameter.
void Ogre::RTShader::UniformParameter::bind | ( | GpuProgramParametersSharedPtr | paramsPtr | ) |
Bind this parameter to the corresponding GPU parameter.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
References Ogre::VectorBase< dims, T >::ptr().
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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Update the GPU parameter with the given value.
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light index or array size
uint32 Ogre::RTShader::UniformParameter::mAutoConstantIntData |
Referenced by getAutoConstantIntData().
float Ogre::RTShader::UniformParameter::mAutoConstantRealData |
Referenced by getAutoConstantRealData().